1/2/2024 0 Comments Mist survival cheats 2020* I marked that camp location in the picture below, please dont build your base there. * Because I started fixing and rafactoring NPC, So survivor camp will be added before the housing estate. Fixing pet bugs and replacing new bones.Preparing landscape for new zone (Survivors Camp).** Still fixing the bugs from player reported.Reduce texture size (The project size is now ~25gb).**Performance fix #4 will come in the next patch** Plants floated and didn't follow the table when moving.The bucket disappeared when climbing the ladders.Water tower doesn't save the amount of water.Recycle bin drop electronic parts when destroyed.Chairs Collision blocked, can't pickup item (in town).Meat not cook If charcoal slots are full.Get hurt, die while driving or getting out of the car.Wooden Wall B Collision (Ivisible collision).** After fixing some things, I will compile a list of features to be tested in the next patch. However, I have found a workaround for this issue, and it will be fixed in the next patch ** In the current version, you may experience gun animation jitter or shaking due to a limitation with world rebasing. To further boost FPS, you can disable 'Lumen'/'GI' by setting them to 'Low'." "For recommended in-game FPS, if you require features like 'Lumen' or 'GI,' i recommend selecting the Anti-Alias method 'TSR' and adjusting the resolution scale (around 60-70 should work fine). I will address and fix this issue, and the update will be available within a week. There may be some FPS drops in certain areas, which probably related to item spawns in the jungle. To deactivate it, press the 'i' key twice. To activate the debug UI, press the '+' button three times quickly. However, please note that Z1 still uses the old system, and some of the new systems will not be accessible in that zone. If you need to gather some resources in Z1, you can use the teleport option to farm them quickly. I've added a function in the Debug UI that allows you to spawn a car or trailer and teleport between Z0 and Z1. The Yellow areas represent the environments that have been set up with 3D assets allowing you to explore and check out the environment, but systems have not been implemented yet.You can check those playavble area in the map below You can check back for the patch every Sunday night. (For now, the flamethrower only affects infected, fuel tanks, and propane tanks)Īnd for systems, areas, and level design that have not yet been implemented, I'll be making additions every week or two. Additionally, the NPC doesn't fully utilize all functions yet, such as the infected and Bandit's sound sensing function. (to access test branch go to steam library -> Game icon -> Right click -> Properties -> Betas and add the code)įor this version, it's still pretty rough, and there's not much polish yet. This is a code for access TestBranch : mistsurvival99
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